ok here is the problem where the wall and floor meet looks bad even the window sill and wall meet too is not good… and the walls and floors dont look that great what can I do to make them more 3D and look more real. any sujsetions … is it how im aplying the texture or how im modeling them. any Idea’s I realy want to be good and push myself. thanks for all the help all.
Do you see the same problems without textures? Are you using a separate meshes for the walls, floor and window. If you model these elements as a single mesh you won’t see the aliasing artifacts.