i have a problem with animating with bones. i had to duplicate the same figure for my animation, model and bones, and now when i animate they both do the same thing when i try to make a key frame to a single model. how do i separate them so i can make them do separate things.
Chances are you made a linked duplicate (Alt+D) instead of a regular duplicate (Shift+D). If that’s the case, in between the mesh name and the object name in the Links and Materials panel, there will be a number (probably 2) and if you select your different objects the mesh name will stay the same. The way to unlink them is to click on the number, and answer Yes to the “Single User” prompt that pops up.
i did use (shift+D) and i dont see a number under links and materials.
In Object mode hit U >> Make single User. Then, if you don’t want to use the Keyed Data from the original goto the Action Window and hit the X next to all the Actions you keyed for the Original.
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ok i will try that. thanks