I’m somewhat new to Blender, so there’s a lot that I’m still trying to figure out. However, I think I got the basics down. I’m trying to model my own character because my goal is to develop my own video game using Unreal Engine. (I am nowhere close to completing it and I’m doing it completely solo, so time is not of the essence.) The game’s genre is science fiction, so the characters are just a bunch of aliens.
One of the main characters is a humanoid wild boar where his body is humanlike, but his head and tail are identical to a wild boar. (Kinda similar to a minotaur or a satyr.) Sadly, I’m really struggling to get the general shape of his head, even with reference photos. I prefer to learn on my own, but clearly I don’t know what I’m doing. I tried searching on YouTube for tutorials, but I didn’t find anything helpful.
The tutorials I need/prefer have to essentially be spelled out for me. (Heavy emphasis on the detailed part, because I admit I’m kinda slow. I’ve been suspicious of being neurodivergent, but I haven’t gotten an official diagnosis.)
If anybody out there with more experience can so kindly provide me a video tutorial to at least get me started, I will so gladly appreciate it.
you know… the internet is full of tutorials how to make almost anything if it be low poly animals, pigs, boars ( but also not everytime good)… just to give some examples :
There are also (paid) course to do so… or you might even pay a personal instructor.
Or learn this buy practicing, practicing, practicing, practicing… (okay better also do some research about techniques and references, references, references…)
This is not meant to be rude, but to give you some solid advice. If your goal is to develop a game, you’re going to need to develop your skills on using any of the various search engines available on the internet.
In addition, there are four different videos demonstrating various ways to do what you asked. There’s no way that you’ve already studied and attempted all those techniques in the past 3 hours since they were posted.
We’re here to help, but most of the work needs to be done by you.
You’re right. I didn’t study the 3 techniques yet because I went to bed right after. I was up all night trying to figure it out for myself before I asked for help.
My approach is to collect as many resources as possible so I can compare each of them to know which one works best for me. Also, some people explain things better than others. Some go more in depth, others go at different paces, etc.
So, that’s why I’m still open for more sources. If there aren’t any, then I’ll just work with what I got. No big deal.
I understand; lots of sources and reference are good, and the more you can learn the better off you’ll be.
But just realize: I don’t think Oki had 4 “how to make a cow/pig” links sitting on his desktop ready to share just in case someone was to ask. I’m guessing he went to YouTube or Google and typed “model a cow in blender” and then pasted a few results.
And that bit - the searching for vids and tutorials, is the easiest part of the whole.
Do not try to study “everything needed” before you go to bed… it takes month and even years… even if you do this all day and do not even need to do something else for you income.
Consider this:
Learning to write took you certainly more than a few days. Practiceing all the forms several times for several week and then there come orthography and grammar.
For drawing/modeling any animal or even human it’s convienient to know a little about the bone and muscle structure which defines the form or better the ways things move and so how it looks.
Or at least some artistic shortcuts to met the correct form of the body.
You do not have to know every single one because you are not studying anatomy (some do). But to know something “secrets” about a pigs snout and the boar teeth or such a fact like:
As of 2005, 16 subspecies are recognised, which are divided into four regional groupings…
[…of course Wikiedia…]
On the other hand there is always the not so easy task of making some believable anthropomorphism… so one needs to know about the anatomy of (wo)men and animal… and then also make believeable “transitions” espeically for extra limbs of centaur, pegasus and more…
In case of a boar headed human the transition of the forwarded boar neck and the upwarded human neck. (Also the pigs cervix is mostly thicker than the human counterpart.)