usually on an empty blender scene the realtime engine on my comp will run 60 fps, then all of a sudden the most it will do is 26, ive tried cleaning up my computer but nothing seems to work andive no idea what caused it.
While im here i migh as well explain a thought ive had… assuming my comp will work. Anyway, youmay have heard of a 2d fighting engine called mugen and you can create your own characters and put them in as long as he hve all the predifined actons etc like puch, kick hit high, low whatever. So what we could do is come up with a list of fighter “protocols” and people can make their fighters and i would compile them and put them into the game, same would go for levels this should mean we would get decent sized game quite qwickly. Anyway tell me what you think. Thanks