The image should explain it all. The actual model I’m working on is obviously a lot more complicated and so I want to use modifiers so that it is editable easily.
Last part can be done with array.
It’s the mirroring bit that is causing problems. So far it looks like Blender cannot mirror with a slight offset orthogonally as required here. Any help?
Here’s the blend in case anyone wants to demonstrate: untitled.blend (411 KB)