Can we See Raw Colors in Viewport?

I’m creating a fall tree with multiple colors. In the viewport I see this hazy effect that washes out the colors. Only when viewing from a very low angle do I see the colors as I made them in Photoshop. Is there a way to see the colors without the haze? Or am I missing something? I also attempted to add a sun but trying to figure out how to get one into a specific collection.

You might have spec enabled for the shader. Hard to tell without seeing the lights and the shader.

If you want to see the raw pixel values of the texture, connect the texture output directly to the material output, bypassing the shader.

Thanks kkar. I will try that and report back.