Can we use Custom Dynamic Nodes on Blender 2.62?

Can we use Custom Dynamic Nodes on Blender 2.62?

The document says:
http://wiki.blender.org/index.php/Doc:2.6/Manual/Materials/Nodes/Types/Dynamic

I searched for Dynamic Node in Add menu, but I couldn’t find it.
I remember we could use it in Blender 2.4x, though…

Dynamic nodes were removed in 2.50
they were mentioned in the last developer meeting. They might be back in 2.64, so in like 3 months.

Thank you for your quick reply, ldh1109.
It’s good it will be back soon. Thanks :slight_smile:

I’m now using the node system for image processing to extract some letters from a picture, so I want to add my own node.

Actually I take back what I said about 2.64. I don’t know when its going to be back

Lukas also is working on custom nodes: (similar to pynode, as first step towards plugins)
https://www.gitorious.org/~lukastoenne/blenderprojects/blender-lukastoenne/commits/custom_nodes

@ldh1109

Thanks for your information. I’m happy that Lukas and others are working.

@Atom

I understood it from your code. Thanks :slight_smile:

for n in tree_nodes.nodes:
print(“Scanning Nodes…”)
if n.type == ‘BSDF_DIFFUSE’:
print(“Inserting keyframe on diffuse color.”)
c = n.inputs[0].default_value
c[0] = (passedFrame/100)
n.inputs[0].default_value = c
n.inputs[0].keyframe_insert(data_path=‘default_value’, frame=1)