Can we use MB-LAB for character creation for my closed source commercialized game?

I’m an Indie developer soon releasing a game on android and IOS, Can we use MB-LAB for character creation for my closed source commercialized game? I have been through AGPL but it confused a lot. Do I need to declare my game open source for sake of using MB-LAB? Can someone Help!

From MB-Lab documentation:

LICENSE OF MODELS GENERATED BY THE SOFTWARE.

_images/agpl_logo.png

The AGPL can be an obstacle in case someone wants to create a closed source game or closed source 3D models using 3D characters made with the lab because the AGPL will propagate from the base models and from the database to the output models.

The default license for models generated by the software is AGPL 3: https://www.gnu.org/licenses/agpl.html. As derived product of the AGPL’d database, the models must be distributed under AGPL 3, with the same copyright of the database.

Also check this link about AGPL3:

I’m not a lawyer and I may be wrong, but my conclusion is that you have to license your game as AGPL3 too if you want to include stuff from MB-LAB. I’d suggest to get your character models from somewhere else…

Here is their Discord server if you want to ask MB-LAB developers questions: https://discord.gg/At2nwb2RsR