I am working on creating a suite of simple comic/manga like shaders for a personal project. I am also wanting to make a set of different types of Freestyle line styles to support different types of motion states for the line style. What I would like to be able to do:
have a line-style that is a bunch of stretched straight lines to simulate motion.
Have that line style blend between a smoother line style depending on the amount of motion.
Have all of this controlled via drivers (obviously).
Is all of this even possible in Blender 2.83? I am just trying to avoid going back and hand-drawing in the stylized line motion blur. Any guidance would be great. Thanks!