can you bake procedurals or projections to make uv's?

Probably a silly question, but can you create an object and use a projection map texture and then bake that to a UV so the object can go into a game engine? How about a procedural? Or can you only bake lighting/shadows?

Yes, you can bake textures and materials.

VERY simple tutorial:

This is just what I needed. Thanks so much. Works great!