I’m trying to do this cause 2.49 has a .dts exporter and I’m trying to make a mod for a game that uses the torque engine.
normally trying to import using the ‘legacy format’ gets rid of the animation stuff but keep mostly everything else.
I found a Solution!
in the latest version of Blender Export your object to Milkshape Format, And in blender 2.49 import it throw Milkshape, Some renaming might have to be done, but it gets your animation.
to get the rest of your blender scene save its as a legacy file then open it in 2.49 and and do the step above.