I’m posting this as WIP because it’s part of a much bigger project I’m not able to post yet. Still I wanted to share this.
It is based on Nathan Dunlaps candle ( http://www.blendernation.com/2006/11/15/non-particle-candle-flame-resource/ )in a refurbished version.
Changes to original file:
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flame-material updated for (even more) realism
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new candle modeled with wax dripping
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introduced subsurface-scattering to make wax look realistic
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added a pond of liquid wax around the wick
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added target-empty to rig, so flame can be animated without knowledge about rigging (i.e. without entering pose-mode). Due to this multiple flames can now be animated synchronously by using a common parent-empty (no messing with forcefields, etc.)
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Added another empty called “Flame” at the base of the flame to easily move the whole flame-rig (e.g. when lighting the candle you can just move the flame along with the tip of a match and “drop” it at the wick)
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added lightsource to candle
I hope this is of use to someone.
Attachments
candleInTheWind.blend (241 KB)