Cannon + Hinge + Balloon

Hi everyone!

Sometimes it works, sometimes not… Check out the .blend file and try selecting everything (“A”) then play or deselecting everything and then play. Weird…

Thank you for your time

Ortiz

PS:
Does anyone has any hinge example working out there?

Attachments


canonC.blend (192 KB)

I noticed you’re using an invisible added box to move the cannon… I like the idea, but there has to be another way of creating that motion…

So I took a look at the console window, and it’s got a LOOOOT of “cyclic dependency” issues popping up. Here’s what I got:

Plane.016 depends on Plane.015 through Parent.

cyclic OBPlane.016
cyclic OBPlane.017
cyclic OBPlane.020
cyclic OBPlane.021
cyclic OBPlane.019
cyclic OBPlane.023
cyclic OBPlane.024
cyclic OBPlane.022
cyclic OBPlane.018
cyclic OBPlane.015
cyclic OBEmpty
cyclic OBPlane.014
cyclic OBchain
Dependency cycle detected:
  Plane.014 depends on chain through RigidBody Joint.
  Plane.015 depends on Plane.014 through Parent.
  Plane.016 depends on Plane.015 through Parent.
  chain depends on Plane.016 through RigidBody Joint.

cyclic OBchain
cyclic OBPlane.014
cyclic OBEmpty
cyclic OBPlane.015
cyclic OBPlane.018
cyclic OBPlane.022
cyclic OBPlane.024
cyclic OBPlane.023
cyclic OBPlane.019
cyclic OBPlane.021
cyclic OBPlane.020
cyclic OBPlane.017
cyclic OBPlane.016

…unfortunately, I don’t quite get how the whole thing works to begin with, so I don’t know what to suggest that might help. Hopefully the console info will lead you to a solution.

Good luck… if you get it working, post a blend so we can see how :slight_smile:

ZDaters,

Thank you very much for the feedback.

Hopefully, this file by Erwin will bring me the solution.

:slight_smile:

Attachments

chain_demo_1.0.blend (387 KB)