Cannot for the life of me get smoke to render in regular Blender Render.

I apologize if this has been solved somewhere. I have spent the past two nights trying to render smoke in Blender 2.71, not in cycles.

Last night I was following Andrew Price’s tutorial, but my smoke will not render. I do not believe I messed up, I checked the flow and domain objects, I checked the materials and textures, but all I can get is the simulation to work in the 3D view port but not in a final render.

Tonight, I decided to do a simple scene to double check that I had done everything right. I must have messed up again because it still will not show up in my final render. I have Googled and looked at similar threads on other sites but the issue still persists.

Here is the link to the blend file I was doing the Flame Thrower tutorial in:
https://www.dropbox.com/s/cl4ulj29zyn0k1m/FlameThrower.blend?dl=0

3D View Port

My Render Attempt

And here is my personal blend file:
https://www.dropbox.com/s/h9txtj4bc32fwiq/SmokeTesting.blend?dl=0

3D View Port

Render Attempt

I have messed around a bit to try and figure it out, so something might not be correct. I would really appreciate if anyone could look at both of these and help me determine why I can’t render them (it’s probably some simple mistake that’ll make me facepalm when I find out :frowning: ).

EDIT: I tried a new file with just the domain and flow object and I was able to render the smoke. I must have must up somewhere, so I apologize for taking up forum space. I’ll go through the two files above and try again.

Hmmmm…
I thought you just hadn’t turned up the ‘density’ influence slider, but I guess it’s something more than that.

Well what was it. I always try an dig thru old threads to learn what to watch out for. If you get a chance come back and update please