Cannot render in Cycles after using OpenGL rendering


I need some regarding Cycles rendering.

I used the OpenGL rendering to create a pre-visualization video of my project which is rendering the viewport. However after that, I cannot render using Cycles anymore.:frowning: Can anyone help to redo the cycle rendering setting so that I can use Cycles to render my project?


What do you mean by cannot use cycles. No cycles option ? renders blank screen ? error message ? Please be specific rather than just a vague statement

Show us what you have (blend file).

Rendered strip still in VSE? Uncheck Post Processing - Sequencer on Render tab.