I cant quite get the material to look metallic enough…any tips?
This is also the first time I’ve done UV mapping. ( text textures done in Gimp )
I know there are still things needed to be tweaked, but I think I’ll call it done for now.
Anything on black metalic shaders and UV textureing would be great. I’ll be sure to remember it on my next project.
Rendered with Blender Internal
C&C welcome for sure.