hi there people.wonder if you can help me here. ive been following a tutorial by chris plush on modelling a car in blenders internal engine. I followed the tutorial up to the part when adding paint. unfortunately when i try to apply car_paint material to the car parts it seems to apply to some and not other parts. for some reason i suspect it has to do with blender/cycles engine. becaouse my pc’s rather slow ( core 2duo) when i was modelling the car i was switching between blender internal and cycles mode ( i have an nvidia gpu card). so i was saving parts of the tutorial in both engine settings. could this possibly have something to do with why some parts have paint other parts dont… idk ???
sorry also just wanted to add, in the training vid the car was modelled in glsl mode and textured solid ticked. during the modelling i may have changed it to single texture or multi (im still a newbie). could this have contributed to the problem?