I finished this scene from this tutorial. I can’t get it to render sharp. There is a lot of noise and, apparently, denoiser filter can’t do much about it but to create those washed-out areas.
I tried increasing render sampling to 300, playing around with Max Bounces, indirect light clamping and Filter Glossy with no success.
That’s my final render:
And this is the Blender file in case someone wants to give it t try:
Cyberpunk PART 1 Commentary - Blender 2.8 Low Poly 3D Modeling Tutorial.zip (898.1 KB)
Thanks for your help!