Can't get Actuator to play

My character walks and jumps, but the walkcycle doesn’t stop when the character jumps. Any Suggestions? Here is the blend:


I had the same problem myself!

You can set the priority of the action in the action actuator!! (I think it’s lower number gets higher priority or something). Set the jump action priority higher (lower?) than the walk and should be OK.

Lower priority numbers do get higher priority. So the Jump priority number should be lower than the walk cycle priority number.