I’m working very hard to figure all this out and I’ve looked through several tutorials. Right now I am running through the X-Plane “hanger” tutorial and all was going very well. It’s a simple, basically cubic, structure and it includes an image suitable for UV mapping.
I got to where I was going to UV map onto the model and I got very very stuck. After finding some great advice on the changes in UV mapping in later versions (I have 2.49a) I’m stuck. I’m sure it’s something very very simple but I can’t find it.
After I unwrap the object it looks like it’s “too big” for the UV Mapping window. By that I mean that the little square where the images appear (I even tried the test image) is very tiny compared to the size of the unwrapped pieces. I cannot, for the life of me, get the image (either the test image or the PNG that is part of the tutorial) to cover the object at all.
I’m completely missing something important and probably obvious. :spin: