I did the tutorial http://cgcookie.com/blender/2012/12/14/creating-uniformity-particles-blender/ without any trouble. But when I attempted to apply the technique to my own image, I couldn’t get the windows to face in the right direction. I moved the window’s origin point to several positions and the orientation of the window itself too. But I can’t get the windows to face out like they should. Can someone tell me what I am doing wrong?
This is the window in top ortho. The origin point is in the middle of the glass, which you can’t see from the top perspective.
Llink to the blend file:
http://www.pasteall.org/blend/18899