Hi all -
I’m creating a model in Blender. Just a sphere or elipsoid and I’m importing a JPG image as a texture.
It looks great when I render it in Blender.
But when I export to FXB format and display it in XNA, it just appears white … no texture whatsoever.
I’m reviewing the .FXB file and I cannot find any references to a “texture” or the file name that was used to create the texture or the name of the texture.
What do we EXPECT to happen with an imported texture applied to a model on export?
Any help would be greatly appreciated.
- Dave F.