Can't get textures to appear in XNA on models created in Blender and exp to .FXB ...

Hi all -

I’m creating a model in Blender. Just a sphere or elipsoid and I’m importing a JPG image as a texture.

It looks great when I render it in Blender.

But when I export to FXB format and display it in XNA, it just appears white … no texture whatsoever.

I’m reviewing the .FXB file and I cannot find any references to a “texture” or the file name that was used to create the texture or the name of the texture.

What do we EXPECT to happen with an imported texture applied to a model on export?

Any help would be greatly appreciated.

Thanks,

  • Dave F.