Can't launch blender after kernel 2.6

Hello my friends. I’m entusiastic about linux and blender. I finally arrived installing debian and everething is up and running concerning hardware. But the most important program for me as a design isn’t running and I don’t know why. Blender, after install with apt-get, or dowloading from, don’t starts. When clicked the icon it seems to run something but nothing shows on the screen.

I installed testing and unstable for deb packages to try. No results.

Please, your help is really usefull. Hope I could help others on the future.

Thanks a lot,



it’s better to start Blender from the console or a X-term

type “blender” (or maybe “blender -w” to get a windowed screen) on a
console window and you’ll get some useful messages.

you can only type “blender” if the blender executable is on “your
path”, usually /usr/bin/XXXX (blender here).
Probably don’t, so search it and make a simbolic link, ex:

/“something”/something"/blender-glibc…/blender —> /usr/bin/blender

Another usual problem is the missing libstdc++ library
Just install it ( from internet or debian CD’s)

It’s all this clear to you.

Thanks OTO, great your advices. Ok, I reinstalled Blender from .deb, the 2.35. Before I installed the library you told. When I launch it from the terminal the output messages are:

Xlib: extension “GLX” missing on display “:0.0”.
ERROR: Unable to open Blender window

I searched trough Xlib and GLX on debian package but don’t know exactally what install. Please help me with it too my fellow, I don’t know how to proceed.

Thanks very mutch for your help OTO.


Hello, I searched over the net and find out that GLX is a module that wasn’t loaded when X started. I uncomented the line on /etc/X11/XF86Config-4 to make it load correctly. And now I can launch Blender, Great!!!

Thanks to OTO, and you from the forum for your presence and help.

Thanks guys,


Hi again

Well done!!
And thank you for your words, very kind!
Bye and keep blending