Help! I’ve been working on a model for about a week now. I could run the mirror modifier all week long just fine. Now I finish my project (a shoe) and I want to mirror it to the other foot in real-time. However, I’ve discovered a rather large issue: I can’t mirror objects! I can use the modifier just fine and then make it real but I need to be able to mirror other parts of the mesh down the road. Is there something that I have switched off that is causing this?
Mind you, I have had this same problem before. I’m tired of running into this so I’m wondering what it is doing? I did delete a few bones so I’m wondering if there is an issue there? Basically trying to mirror the object does absolutely nothing. I’ve tried switching between local and global mode… moving the object centers around… everything I can think of.