Um, I’m doing an animation that involves moving the camera. I want the camera to go in multiple directions and make numerable rotations, but I can’t get it to move right. For example: I make three key frames for the camera, in which the camera will change location and rotation. In the first two keyframes-- in which the camera will make a rotation-- the camera does exactly what I want it to do. But on the third keyframe-- in which it makes a second rotation-- I notice that the camera begins making the second rotation prematurely from the first keyframe in the animation. In each keyframe I use the LocRot command, if this is my problem.
So, can someone please give me a few tips on moving the camera?
Thanks a lot!