Can't render quads well?

Hi,

When I make low poly, I usually use quads. But cycles always render every tri edges so sharply.

I tested other software, it seems other software can render quads look like quads, at least unless I distort the model to extreme.

I mean, in blender, I can see every tri edge(a quad is made of two tris),

I don’t want to apply shade smooth, shade smooth looks like smudged clay.

Is there any way I can render it…look like more quads?

This is cycles
/uploads/default/original/4X/9/c/b/9cb2bb2a9edb6bf2b1f98a90b4dd5d6fa29c622d.pngstc=1

This is other software
/uploads/default/original/4X/8/2/c/82c0056f468a3cca04e702244de033a2791b3968.JPGstc=1

(I know model’s torso looks weird, I’ll fix it later)

(and…attached image thumnails are too big…)

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