got a basic problem which is, i don’t really know how to render, at least not in blender.
I do know a bit about lighting and certain physical aspects like Bias, fresnel, z-buffer, ambient occlusion, etc. which aren’t relevant here btw…
But i don’t understand all the necessary settings in blender to get a rendered image.
So i simply don’t understand the render maschine in blender.
Therefor i attached a very basic and simple example blendfile of what i would like to have rendered (with an UV-image packed to it).
(there might be a few too many sun sources put in)
If anyone feels like taking a chance at it him/herself to upload a solution back here, i’d appreciate that quite alot :))).
good night everyone
tiled mapping render test .blend (632 KB)