# Can't set stroke animation start point on a rectangle

**URL:** <https://blenderartists.org/t/cant-set-stroke-animation-start-point-on-a-rectangle/1642054>\
**Category:** Modeling\
**Tags:** curve, animation, geometry-nodes\
**Created:** [May 24, 2026, 11:07am UTC](https://blenderartists.org/t/cant-set-stroke-animation-start-point-on-a-rectangle/1642054 "2026-05-24T11:07:47Z")\
**Posts on this page:** 1\
**Showing post:** 5

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**Author:** ![stray](https://blenderartists.org/user_avatar/blenderartists.org/stray/32/1433520_2.png) [@stray](https://blenderartists.org/u/stray)\
**Post date:** [May 24, 2026, 1:04pm UTC](https://blenderartists.org/t/cant-set-stroke-animation-start-point-on-a-rectangle/1642054/5 "2026-05-24T13:04:08Z")

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Yes, because _radius is uniform_ the cross-section of corners is _exactly_ like cross-section of straight segments - so it looks badly deformed.  
But this is a separate problem entirely. It’s not something built-in into Blender, but there are plenty of discussions and solutions around.

This user for example has something called “Even Curve to Mesh” in their nodes (I don’t know if it’s still up to date):

> [@(Higgsas) Geometry Nodes Groups Blender 3.3/5.0](https://blenderartists.org/t/higgsas-geometry-nodes-groups-blender-3-3-5-0/1351737/1):
>
> Geometry Nodes toolset pack includes 230 wide range of advance node groups to help improve and enhance procedural workflows Gumroad: Blendermarket: [https://blendermarket.com/products/geometry-nodes-groups](https://blendermarket.com/products/geometry-nodes-groups) Documentation Deformers Generators Curves UV Simulation

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_[View the full topic](https://blenderartists.org/t/cant-set-stroke-animation-start-point-on-a-rectangle/1642054)._
