Hi everyone. Could use some advice. I’m animating a rigged character and i can rotate all the bones fine around the joints, but I don’t see “roll” anywhere. Is there a hotkey for this? I’ve seen that “Manipulate Center Points” should be deactivated, but if i deactivate it i cant rotate bones at all, nor do i see roll as an option in that case.
If by “Roll” you mean rotate around Head-Tail line you’d need Normal TO Instead of Local visible in screenshot. Manipulate center points and one selected object with pivot as Active element does not make much sense.