ok i just began testing out the hair system. i simply add the default “fur” curve to my mesh and tadaaa there’s fur on it. But when i get into the modifiers and try to change all the parameters from the Set hair curve profil section, i can’t get the hairs as thick as i want, they stay really thin even at max value. what should i do?
Try adjusting from the particles panel?
Switch to cycles, or under eevee you could use property panel → render → curves → strand