I’ve managed to attach the 2 ends of the cape to my characters shoulders. They move with the character animation. (I have him standing folding his arms and looking side to side). They move perfectly with the model. When I bake the cape sim, all is good to start with. The cape collides with the characters back and legs, but when he stars folding his arms the cape starts to pass trough his left real shoulder/back. Any tips to keep this from happening?