Is there an add-on or any software that captures real time analog information from either an Xbox controller or better yet a Vive controller? I’m imagining controlling a rig in eevee with real time input for some kind of puppet show. It seems like that would be a great way to control camera motion or other things. I’ve seen this sort of thing done in Unity or UE but not blender.
This is only 1/3 of your answer, unfortunately (and you probably already knew this) but Blender can record bone transforms in realtime:
What you are still missing then is the controller input. And if you can figure this out I am really interested in it as well, cause I really like the idea. 