I’ve struggled with this project of mine, a Mitsubichi lancer evolution VIII, for a long time now, but finally it’s beginning to see it’s end. I only have one render problem left with the glass. You can see it in the attachment.
It’s like the glass on the doors is reflecting weirdly on the edges. :no: The quality of the material is pretty much top-quality, with samples at 18 and depth at 10.
The way that the reflection reflect doesn’t even mimic the modelling, which has far more polygons as it’s subsurfed.
Anyone got any ideas?
EDIT: I have updated the attachment with bigger image and a wireframe.