Hi, this is my rendering.
Hi, what model year is this?
A series of criticism:
The weird reflection on the front side of the weel arch and it prevents my eyes to follow car’s lines pleasantly.
Dunno if it’s a geometry issue or just a weird reflection, but it’s disturbing.
The other weird reflection on the hood right above the headlight, same, but I’m sure it’s not a geometry issue.
-I suggest you to work on headlights glass shader. It should be more reflective at certain angles. I think you’ve just used a custom glass material to avoid darkness inside the headlight, but you have to give it correct reflection too or it will look unnatural.
Backlights shader looks too much saturated to be so exposed to light. I guess it could be a color management issue. Have you tried filmic_blender? Still have doubt about the material tho.
Tires shader looks too much plastic rather than rubber.
Please… this license plate that it’s really horrible.
I suggest also to discard the second image cause it has no sense at all.
Don’t give up.