Car Rigging Help (Wheel Rotation)

Hello fellow animators and artists, I have a slight problem. I’m doing a “Own Project” kind of thing and would love to get this car animated. My problem is I have followed many tutorials on this type of rig and can not for the life of me get the dang wheels to rotate… It’s stressful of course for somebody like me who is just getting into the animation world. I’m hoping somebody will reply to this and help me out. Now I have some attachments to show you my already “Rig” I have set up.

Now, In the second attachment I was able to pair the front two wheels to turn with the “Main Steer Tracker”. But when I go into the edit mode they turn weird but in pose, and object their fine so I guess that’s okay I don’t know. Okay for the Wheel rotation I’ve tried both I went in to set the wheels them selves as “drivers” but that didn’t work so back to the bone structure way, which I believe is the proper way to animate a car.

I tried using the bone constraint “Transform” Which I’ve seen lot for wheel rotation and to be honest I’m lost and confused in this menu. The nice thing about all this is I’m going to be attending school for this so I’ll probably get some help there. But, I wanted to try my luck on here and see if some one is willing to give me some advice or help my issue out which would be great.

So my main focus is to get the dang wheels to rotate. I’ve seen it happen in videos in all like two minutes. To you all it’s easy but for me Ugh…not gonna lie I’m lost and have no clue, maybe I parents the bones wrong which I don’t think so but who knows if you want more info and interested to help me please reply or message me. Thanks and Happy Animating!

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