Carcassonne Medieval city

Hi all :slight_smile:

Some few days of big rework on many things in the project including blender:

  • files positions and names
  • preparing for new materials
  • rework of the time-teleport system in unity
  • reunion of all my separated blend files to one unique, named complete_city for 1850 and 2010

this sounds like a big spring tidy-up :smiley:
But it’s important for me for having a fluent workflow for many new things…

As a peek, here’s the whole city of 1850 in one blend:

All objects have to be reedited one by one to show them ruined as they were in 1850 ( from the numerous photos i have )

I’ll also rework the ground ( the one with dirt and cobbles for witch i posted a question here: What approach would you have for modeling this cobbled path? ) as it will have some mesh edge blending through textures.

See you soon for news !

Happy blending !

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