Thanx BgDM, mr_rob, mzungu, okchoir, sornen, lemmy, Jeeves
@ner No linking
Prince Clever idea, but it would have been quite hard to set up with IPOS, you could have done that with framechange scriptlinks.
Anyway the animation is exactly correct, maybe you’ve been tricked by the camera movement, but both axis rotates in full circles. One with constant velocity, the other not. But that’s intrinsic in the cardanic joint.
ErufailonThat’s cheating… I said only 1 object has an IPO, and keys are a different way to define an IPO
GabioAlmost right! It is made with 3 locked track constraints and one null constraint… no need for scriptlink or for ‘0.5’ influence, indeed.
Here is collage of screenshots: