Yes, i know I’m not very good in blender yet, but I’m getting better. I made this using the sculpt tools just for fun, but it turned out so well (by my standards anyway) that i want to do something with it. I’m not sure quite what yet, but in the meantime, i have a few questions:
A: I haven’t found any very good sculpting tutorials for faces yet that tell me how to do this, so how do you create a mouth? It’s probably one of my weakest points when it comes to making heads, because the lips always turn out funny.
B: After inflating and overinflating the nose again and again, i began to realize that my overall polygon count was getting absurd, just to keep the nose from looking like a bunch of rectangles. Is there a way to add multiers to one part of an object, while keeping the others how they are already?
C. Heheh, this is the best face I’ve done so far, and i kinda want to put it in a scene of some kind. Any suggestions?