Cartoon mouth in blender

  • a separated mouth with an inner part parented to an empty
  • a vertex group for the lips far border (see attached picture)
  • a shrinkwrap modifier to stitch this group on the character face
  • a data transfer modifier to copy the normal face polygon normal orientation on the vertex group
  • a parented object to the empty that ll be used to boolean cut the face where the mouth is.

Bool_mouth.blend (796.6 KB) blender v 2.93

You must be in Material preview or rendered to see the corrected normals sticked on the head

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