Tried to get more detailing in my models with fewer polygons. My second attempt at human models in blender.
it has a style. You might want to have a look to some anatomical reference to sharpen out details
I don’t know if i might be right or not… but…
kan’t you make her a little easyer in the eyes? Make her smother… unless that’s what you don’t want to achieve…
hahah, i saw “cartoon proportioned” and thought “big tits, no arse, long legs”
looks good man