Cartoon-y modelling?

Hey. This must be a horribly repeated question, but I can’t think of a search doing me any good with this.

I want to learn human modelling, but not realistic humans, styled, cartoony humans. I have a lot of trouble getting the features to work, and having them smoothly come out of the head. I don’t want to directly base my style on something else, because that would be a lot more work and have less desirable results, but can anyone think of some good tutorials to get used to modelling in that way? I’m just at a loss. Thank you in advance

my advice would be to not look for tutorials specifically about modelling toons, but on modelling in general, and on toons in general. once you understand modelling,…and toons, modelling a toon will be no problem. toon anatomy and movement is just an exageration of the real thing, so it’s a good place to start.

I would just like to add to what Modron said about toony stuff.

Toon modelling (in my opinion) is just simplifying the real world. For example, if you want to model a human, they are usually round faced and round body, 4 fingers, big round nose and no eye lashes. The aim of toon being reinforced here is “simplicity”.

Here’s a good example ^_~

http://img.photobucket.com/albums/v639/Ryu_Kaiser/JimmyNeutron.gif

Some knowledge of cartoon drawings would greatly help the creativity of your human toonish modelling or at least give you a good idea on how to go about it. I hope that helped a little.

Wolf