cast-away

hello
Ive just started my first (not exactly first but first important ) work in blender. Im learning character animation, and wanted to make a character to do some ( more complex ) tests on it :).
This character will be some kind of cast-away, a shipwrecked person, wearing damaged and dirty clothes etc.
He is an old ( granddaddy ), but very lively, snappy man, also very wise. this is my small reference:
http://xthost.info/raygun/faria.jpg
http://xthost.info/raygun/Faria%20Richard%20Harris.jpg

and this is what I did :-? :slight_smile: :
http://xthost.info/raygun/112.jpg
http://xthost.info/raygun/113.jpg ( and updated: http://xthost.info/raygun/114.jpg )

Now I`m working on it, trying to make it more cartoony.
I will make some updates soon.

PS. I`m sorry for my mistakes in english :expressionless:

Pretty good job on the modelling. If you are making this for animating you might want to put toes on him.

It looks good! :slight_smile:

Hey, that’s looking pretty good! Just 2 crits:

  1. His eye doesn’t seem to fit in the lids/socket right. Either position the eye better or close up the eye opening a bit.

  2. His hands look a bit small. Typically from the heel of the hand to finger-tip is as long as the head is tall.

The toe thing has already been mentioned but other than that its looking pretty good.

little update, what do you think?
http://xthost.info/raygun/k1.jpg
http://xthost.info/raygun/glowa.jpg