As a total blender beginner I gave it a go as I want to showcase a device which casts an image via a mirror onto a half transparent glass which shows a simple user interface.
I created a spot light with a bitmap image which is thrown nicely onto an object…
Now I placed an object in the light path with reflectivity set to 1…but the image isn’t visible.
Is there a special trick in material settings or rendering settings to be able to cast images via mirrors?
thanks in advance