Hello, I trying to cast a ray through a point (specifically the 3D cursor). I am using scene.ray_cast(), but I need the start (which I have) and the end (a point beyond the 3D cursor). How could I find the end point of a line segment beginning at my start point, passing through the 3D cursor, and then terminating a set distance from the 3D cursor. I could probably figure out a more complicated way to calculate this, but I would think there’s a simpler way with the Vector class. Thank you for any help!
Edit: figured it out, message me if you want to know how.