Ok I decided to go back to square one, I’ve been jumping all over the place with no real progress in the modeling department. I’ve decided a small castle woud be best for this learning exercise. The goals are to learn / improve interface / modeling / texturing skills initially, with rendering (ie lighting, composition etc) coming later.
Thirlwall Castle is a ruin in Northumberland, with little data to go with it. Web search provided a minimal plan and two nice cutaway views that suggest a possible build configuration. I did a bit a research and swagged on the plan, recreating 4 floor levels and a set of elevations in autocad lt to use as background images to help with the modeling.
Mesh needs quite a bit of cleanup atm, suggestions are welcome.