Hi all! I’m a noob to Blender (and love it)… Anyway, I have a model, but turned off the Catmull-Clark modifier while I built the armature ( I wanted the cage vertices to be very clear while I built the skeleton ). Now that I’m done with the armature, I want to turn the Catmull-Clark back on again. The problem is, I go out to object mode, and select my model. I then click on edit mode where my modifiers panel would normally be. The problem is, it isn’t there. The only interfaces I see are for the armature, not the mesh. Any ideas?
<edit>PS: forgot to mention, I haven’t skinned the mesh to the armature yet… does that make a difference?