Im having a real problem with getting a caustic look to my glasses or anything transparent
any one have a good way to do this with the new version of blender?
Im having a real problem with getting a caustic look to my glasses or anything transparent
any one have a good way to do this with the new version of blender?
I’ve seen caustics faked in Blender by using an extra lamp (normally a spotlight) with a texture mapped to alpha. (I used a distorted noise texture, IIRC, and it worked pretty well.) Hope that helps.
Real Caustics are supported in Blender ONLY when using Yafray as the render engine.
http://blenderartists.org/forum/showthread.php?t=29453&highlight=caustics+tutorial
Not so. Almost any RAYTRACER will do it. Blender doest take light refraction into account, but a raytracer such as yafray, sunflow, indigo, POVray, whatever will do it too.
However, I suggest yafray if you’re inexperienced.
To get cuastics with yafray, point a PHOTON lamp at an object thats transparaent or reflective. Or, you could enable GI, wich renders cuastics according to your lighting setup. Works with Area lamps, and emitting objects I think.
Sorry for the confusion, I didn’t phrase that statement correctly. :-/
Bluey