After taking a long break from Blender3d I’ve gotten back into the groove of things a bit because of my other hobby Visual Pinball. I’m using Blender3d to create some of the playfields and lighting that’s used in the emulation of pinball machines. Here’s a demonstration I made to show off how internal caustics can enhance the realism of a pinball machines playfield lights.
Forgive me for my ignorance but, what are “Caustics”? (It’s just that I’m not sure what I should be looking at :o , sorry).
your link is busted due to the end bracket being outside the link
Okay, Thank you sornen & Chimpstar, 有り難うございます。