Cave scene

This is a level from a game i am currently working on. I still have to get a lava texture and fix the rock texture, but i want to know of you think the modelling looks good.



Thanks

I think that the walls are far too smooth. Needs to be far more random. try going around tugging at random vertices with proportional falloff set to random. Also maybe intersect some boulders with the wall, have some stalactites hanging from the ceiling and stalagmites sticking out of the magma (even though those things are formed by water, they’d still look good in a cave)

By the way if this is underground then that is magma, not lava. It only becomes lava when it reaches the surface, because lava is the extrusive form of magma :3

Source: I play Dwarf Fortress.

Unless the chamber was carved out by machines, I would subdivide the larger walls so as to make it look more rugged and uneven, cave walls of that size in real life will rarely look as if they were made of perfectly flat shapes.