Fantastic work as always! I really like the polaroid version while I find her hair in the colour version a bit too yellowish.
May I ask how you created her beanie and her hair? Are you using extruded curves for the basic shape of the hair and then you bool them together before sculpting? Whenever I tried that it always ended in a mess during dyntopo sculpting :spin:
For the hair I layed out some basic flow & shapes with the skin modifier. There are about 6 separate hair objects around the head which I then sculpted with dyntopo but didn’t need to merge.
For the beanie I wanted to make it quick & easy with dyntopo while testing out the speedsculpt addon but it got a bit too high res and a total mess with Blender crashing multiple times
I just sculpted it out of a sphere with extracting the other little shapes on top of it and then sculpting in the detail with an alpha texture (I also kept them all separate … no need to merge/bool them together )